These are the products we trust and use while developing assets and software at Twin Unified Studios.
We use Adobe Creative Cloud apps — Mainly Photoshop and Illustrator — for concept art, UI/UX design, and print material creation.
We use Blender for 3D modeling, asset creation, and scene rendering. It’s a vital tool for our game development and promotional visuals.
We use Clip Studio Paint for digital art, concept design, UI mockups, and asset texturing. It’s one of our go-to tools for visual development.
We use Unity to develop 2D and 3D games across multiple platforms. It’s especially useful for prototyping and building scalable cross-platform experiences.
We use Unreal Engine to develop immersive real-time 3D games and cinematic experiences. It powers many of our high-fidelity interactive environments.
We use Visual Studio Code as our primary code editor for web, game, and software development. It’s lightweight, powerful, and highly customizable.